SEGA CD/CD-X/MEGA CD

On the 1st of December 1991, Sega released a CD-ROM unit called the Mega CD (Sega CD in the US) to support the dying MegaDrive in Japan. It had another 68000 CPU, additional RAM, and a new sound chip which made even more complex games possible. Unfortunately, the price of the hardware was very high (49800 yen, approx. US$500), and the first games (Heavy Nova and Sol-Feace) definitely weren´t worth this much money. Again, Sega made the mistake to release a new system without a top-selling game. A few months later, though, with the release of Game Arts´ fantastic RPG Lunar, the sales increased noticeably and other companies began to develop software for the system.

The device reached the USA at the end of 1992 with a slightly better software line-up (Batman Returns, Sewer Shark etc.) than at the Japanese release. Still, the system was far too pricey at the beginning, and only a few companies announced games for it. Fortunately, the Genesis itself was a very strong system at that time in the US (mainly because the SNES was released too late), and so quite a lot of people bought the Sega CD anyway. This was definitely no mistake, because some of the best RPGs ever written, namely Lunar - The Silver Star and Lunar - Eternal Blue, were released for this system exclusively. Another great game is Snatcher by Konami, a very atmospherical cyberpunk graphic adventure.

During the years 1991 and 1995, approximately 3 million Sega CD units were sold world-wide, compared to 27 million Genesis/MegaDrive units. (Eidolon)